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Octopath traveler carrion caves
Octopath traveler carrion caves













octopath traveler carrion caves

One way the game increase the difficulty of those zone is by adding new stronger monsters to those area while removing some other weaker ones. Regarding this guide the important thing to know is some areas scale in levels by completing a chapter or two.

octopath traveler carrion caves

When zoning to a new area, the Danger Level will be displayed to you giving you an approximation of what level you should be if you want to fight in there. If it's not your first playthrough of the game you are probably already familiar with the Danger Level System. (Also be mindful that teleporting doesn't auto-save your game). Also if you die for any reason while uncovering some weakness, it is important to understand you have to uncover back what you've lost since last time you saved, in most cases you'll want to reload your auto-save file since this is saving every time you zone in/out and may be easier to remember what you've lost. * Note: Be sure you get all enemies on 1 savefile as trying to get them on multiple savefile won't work. As always if you don't want to take any chances I would recommand you don't skip those 4 missables. I've seen post where people are claiming they missed Buccaneer 1 and Sea Birdian 4 and couldn't get the achievement. Regarding the 4 missable enemies, from the different report I got and checking on other web page, it looks like Meep and Cactus Roller are not required for the achievement, however the other 2 enemies Buccaneer 1 and Sea Birdian 4, I haven't seen any info suggesting they can be missed and still get the achievement.You do however need to analyse all the other bosses that respawn in their respective dungeon as normal monsters after you kill them. I'm getting more report from people claiming they got the achievement without revealing any story boss and side quest boss or any 1 time encounter. My friend Kezo unlocked the achievement having yet to kill Esmeralda and Jotunn in his playthrough.

octopath traveler carrion caves

I still haven't beat any bosses in there yet at the time I'm writing this so this is not required. So this was a nice indication for me the game wasn't recording it for this particular battle and thus wouldn't be required to do. And as a side note if you reveal some weakness from Ancient One and you run from battle, when you re-engage against it, all weaknesses you previously uncovered are lost. This includes "Ancient One" monster from H'aanit chapter two as I did not reveal every weakness from that monsters and I still got the achievement in the end. Here are things you do NOT have to do in order to unlock the achievement: Needless to say the Analyse spell from the Scholar job will help you a great deal in that task. In order to successfully unlock the achievement, you will need to find every monsters in the game, and reveal all their weakness.















Octopath traveler carrion caves